Category: News

June 4th, 2009
nintendolife.com/news

Suda51 Has Bonkers Ideas For Wii Vitality Sensor

Well, what else would you expect?

Nintendo's recent announcement of the Wii Vitality Sensor may have convinced certain fans they've finally lost the plot, but No More Heroes creator Goichi Suda (better known as Suda51) is already brimming with ideas for the peripheral. Sadly he's not yet ready to divulge what they are, but considering the hero in No More Heroes saves on the toilet, you'd better believe they'll be completely barmy.

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nintendolife.com/news

New Console Colours to Hit Japan

When the Wii was first revealed all those years ago, Nintendo showed off a wide range of colours you'd be able to buy the machine in, ranging from fire red to vomit green. Sadly when it came to launch only the white console was available, but Nintendo Japan are finally ready to deliver on some of that early pigmentary promise by releasing their popular home console in the daring colour of... black!

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nintendolife.com/news

New Super Mario Bros. Wii Only Multiplayer At Home

Considering all Shigeru Miyamoto's talk over the past few years of how long he's wanted to create a multiplayer Mario game, you'd think he'd be eager to harness the Wii's WiFi Connection service for the recently announced New Super Mario Bros. Wii. Sadly, you'd be wrong, as he recently confirmed it's offline multiplayer only.

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June 3rd, 2009
nintendolife.com/news

Interviews: Red Steel 2’s Jason VandenBerghe

After my extremely enjoyable but all-too short time spent playing the game I was bursting with questions, and luckily I got to sit down with just the man to answer them - Red Steel 2's Creative Director, Jason VandenBerghe.

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June 2nd, 2009
nintendolife.com/news

First Impressions: Red Steel 2 Exclusive!

When Red Steel launched way back in December 2006 it promised so much, with its mix of bullets and blades and intuitive motion controls, but was clearly rushed to meet the Wii's launch date and ended up a disappointment in many gamers' eyes. A few months after release, the development team sat down to create the game they had always intended, and on Friday I was invited to Ubisoft's Paris headquarters to play an early version of Red Steel 2.

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nintendolife.com/news

Exclusive Red Steel 2 footage

If you've read our exclusive hands-on preview of Red Steel 2, you'll know I came away very impressed by the game's cel-shaded graphics. Nothing beats the ability to watch them in action yourself though, and earlier today Ubisoft revealed the game's opening scene to the public.

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nintendolife.com/news

House Finds A Home On DS

Legacy Interactive and Universal Pictures Digital Platforms Group have joined forces to bring DS owners the chance to play everybody's favourite cantankerous physician (that's the only way House can be described: it's the law) with their upcoming game House, M.D., announced today.

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May 22nd, 2009
nintendolife.com/news

First Impressions: Let’s Tap

Tap into a new game experience.

After the physical exertion of Virtua Tennis 2009, and with the shame of my first-round exit still hanging over me like a dark cloud, it was a pleasure to sit down for a bit with Let’s Tap. As a huge Yuji Naka fan I was dying to find out how his new studio Prope’s first game would play, and as soon as I got my fingers on the little orange box I had my answer: it’s an absolute joy.

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May 21st, 2009
nintendolife.com/news

No More Heroes: Desperate Struggle Is “Nearly Finished”

Although Suda51's bizarre "Johnny Knoxville with a lightsaber" concept for No More Heroes divided players between those who thought it was divinely inspired, and others who thought it hellishly contrived, it obviously did well enough for developers Grasshopper Manufacture to start work on a sequel, titled No More Heroes: Desperate Struggle. Speaking to 1up.com, Suda51 revealed the game is all but finished, and will be unveiled at E3 in June.

1UP: You're working on No More Heroes: Desperate Struggle for release early next year. Can you give us an update on the game and the development process?

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May 20th, 2009
nintendolife.com/news

First Impressions: Virtua Tennis 2009

Strawberries and cream, Robinson’s fruit squash and appalling curly hair were all out in force for Sega Europe’s Masters Monday event, an invitation-only tournament with some of the best Virtua Tennis players on the circuit – and me – in anticipation of VT2009. There were even two guests of honour - Sumo Digital's Toby Allen and Kenton Fletcher, who were on hand to give some insights into the development of the first Virtua Tennis game for Wii.

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