Date archives for November, 2006

November 28th, 2006
Blog Entry

I fell off my bike and killed myself

About six months ago this postcard sailed through our letterbox.

I didn’t have any friends on holiday, any that were interested in basking sharks or would send me a postcard “just because”. I even smudged the writing on “Marley” to see if it was printed spam, but it’s actually someone’s real handwriting. A real person wrote and sent this.

I was quite confused, but things got even stranger when I read what was on the back. You can click the image for a larger version.
From what I can tell, it was sent from Scotland – I think the postmark says Glasgow – and it’s addressed to a Master Helme. Obviously that isn’t me, and neither is it my girlfriend or our housemate at the time. In fact, to the best of my knowledge, none of the previous tenants went by the name Master Helme either. I presume whoever wrote this postcard knew him from a long time ago.

The handwriting is obviously a child’s, but here, as accurately as I can make it, is what it says:

To Marley

I no you don’t layk theis but we haf bigin been to balamory and we hard to go on to a balamory trip and to Marley from Alfie and Franco

The first section

“I know you don’t like this” is absolutely fascinating. Why didn’t Marley like it that they were in Balamory? Why did they have to go on that trip?

The more I read it, the more questions come to my mind. The address is written much more clearly – is it a parent or much older sibling? Why is it only addressed to Master, not Mr Helme?

However, nothing prepared me for the last bit.

It comes after the names, so I suppose it was added as an afterthought:

I fell off my bike and killed my self

I have read and re-read that line so many times, but I’m still not sure what it says. It looks like it says “killed”, and I can’t think of anything else it could say, but of course that doesn’t make any sense at all.

It’s such a bizarre postcard to get by accident that I can’t help but wonder what Marley would have made of it. What do you think of it?

November 24th, 2006
Blog Entry

It was fourteen years ago today…

As you’ll have noticed from the cool new banner – although subscribers, you’re missing out – today is the 14th birthday of Miles “Tails” Prower.

I can hardly believe it’s fourteen years since all that fuss over Sonic Twosday, when everyone was excited about the sequel to what was then (still is, maybe) the best game ever. It did quite well, I seem to recall.

Sega, in their great wisdom, have chosen today to launch the new Sonic game on Xbox 360. I think my gesture is much nicer.

Happy birthday, Tails. Even though you’re not as cool as Sonic – who got an entire site redesign – you’re still cool enough to get an article mentioning your happy day.


The best Sonic 2 page ever

November 18th, 2006
Blog Entry

What a wonderful world

I must be the only gaming-related blog in the entire world NOT running a story about PS3. This is because, in all honesty, it means nothing to me. I like some games on my PS2, but that’s as far as it goes.

The main purpose of this post is to alert you to a bit of a tidy-up I’ve had around here. “Harvest Moon Diaries” at the top has been changed to general “Diaries” now, which includes HM:AWL and now my old Animal Crossing has a home here too. It’s out of date now, but it’s still an enchanting story of talking animals, happiness and friendship. More games should be like this.

The other reason I thought “what a wonderful world”, apart from the fact the song was used in Strictly Come Dancing tonight, was that a friend of mine in New York just had a tattoo, and was able not only to send me a photo of the outline but also talk to me via MSN whilst she was getting the tattoo. Unfortunately it’s not Sega-related, but nobody’s perfect. Still, isn’t technology wonderful?

Expect another update tomorrow!

I’m listening to The Storm, from Some Cities by Doves

Blog Entry

Animal Crossing diary

I made my first entry in my Animal Crossing diary on Sunday, May 16th, 2004. Blimey, that’s a fair old while ago..!

I’ve made quite a few entries, which I’ll be putting up one at a time. I really enjoyed writing them and I think they’re pretty cool – hopefully you’ll like them too!

Sunday, May 16, 2004

Got up nice and early this morning to send the code which, I hope, will get me the NES game Soccer. If not, my villagers will probably be mightily confused by my nonsensical letters which, if I’m honest (which I am), is no surprise. I haven’t heard back yet, but there’s always tomorrow.

I took a trip to nearby Laroowoo [Hannah’s town], where Crazy Redd had his Black Market set up. He was trying to sell a Blue Table, a Water Bird and a Fine Painting. All pretty useless and not what I was looking for (I need more Modern furniture!), so that was disappointing.

I mulled over Redd’s poor stock on the trip back to Eville [my town], and when I got back I found that one of my favourite villagers, Cesar the gorilla, had followed me on the train to Laroowoo, but hadn’t come back! This is the second time he’s moved out, so I’m starting to think it’s not to be. I think I need to take fewer train journeys.


Monday, May 17, 2004

What? Tom Nook’s is closed! Of course, it’s his special sale today, and I missed it by ten minutes. Darn! I’d better take the train to Laroowoo to sell these fossils.

I haven’t got my NES Soccer game yet, so I don’t know what’s going on there. I think I’m going to go to the Post Office and bash some heads!

There’s a letter on the back, which I think might be for me! Time to write some letters and see if it’s my long-lost present.

Twirp asked me to get his watch back from Pudge, which I did in record time and received a heart shirt – he must love me!

I still haven’t managed to find the source of that annoying clicking sound. I think it might be some sort of underground insect, but if it is I can’t find it by digging. I’ll investigate further!

I just caught a large char! That one’s going straight to Blathers! On the way back from the Museum, I ran into Gulliver on the beach, who started telling me a joke and then stopped, so I’ll never know how it ends! I did get a tribal mask from him, which should go nicely… erm… into Tom Nook’s paws.

I’m just about to hop on the train to nearby Laroowoo. I hope nobody follows me this time! I’ll have to play as Hannah and try to get some of the characters to migrate back. I wonder who I’ll see on the train… it’s Rover! I wonder why Sow Joan’s always on the train with me, do you think she’s stalking me? Seeing as she can barely stay awake [obviously caffeinated turnips are in dire need] I don’t think she’s much of a threat.

Blaire got angry at me because I said dieting was boring. Well it is! Maybe she was angry because I pretended to be interested when I was talking to Yuka. Tom Nook didn’t have anything good to buy and there was no-one special in town, so I think I’m going to head back home.

I GOT IT! SOCCER IS MINE! I’m off to go play it now. Rock on!


Tuesday, May 18, 2004

No big surprises today, it was a gentle jaunt through the land of Eville. Three animals moved in – Alfonso the Mario-wannabe crocodile, Static the supercharged-squirrel and Stu, my old moo-dude friend who’s lived here before. In fact, his new place is in exactly the same spot as his old house, surrounded by flowers and everything. It’s beautiful 😀

I went to Nook’s and bought a blue clock for Ellie, who complained she never knows the time when she’s inside. I got Boots’ organiser back and received a reward of some 837 Bells. Not too shabby! After that I caught a couple of cockroaches [try saying that ten times quickly] and got some exotic fruit to sell. After scouring the beach for shells and making around 16,000 Bells in half an hour, I decided I should answer Nature’s call, and went inside to bed.


Wednesday, May 19, 2004

In keeping with what Boots and others told me, I didn’t let the rain dampen my spirits, so I went around the town trying to cheer up the other villagers. I don’t know if it worked on everyone – Boots himself got all grumpy when I asked “who needs umbrellas, and he called me stupid! – but I think I brought a little sunshine into some animals’ lives. That made me feel better.

What made me feel even better was when I finally caught a snail! I’ve been on the lookout for one of those blighters for a while, and I always thought they came from rocks, but when I saw something slithering on the flowers I knew I had to get it. I took it to Blathers immediately, who rather confusingly put it in the insects section. Never mind, at least it’s in a good home now.

After delivering a watch to Kabuki in Laroowoo, I came back just after 4 o’clock, which on a rainy day means only one thing – coelacanth time! I’d previously only caught one a day, but I wanted to wait until the post was delivered at 5, so I spent a good hour trawling the seas for the living fossil. In the end I caught some seven or eight of the blighters, netting me a very handsome profit of over 130,000 Bells! After Pete delivered my mail, including a notice of departure from Pudge, I decided to call it a day, and went inside to put my feet up, my future secure.


Thursday, May 20, 2004

It’s a beautiful sunny day in Eville, and I left my house to be greeted by one of my best friends – the flashing mail icon! I picked up a couple of letters from the Museum, and a few from friends too, but they haven’t quite figured out what to buy me yet. They will do though, one day!

I hopped around town for a bit, just saying hello to everyone to keep them sweet, and Copper mentioned he’d seen a sports car in Acre B-4. I knew what this meant, so I ran like the wind and found my favourite neckerchief-wearing [and very nifty] giraffe, Gracie! My friend Hannah from Laroowoo had successfully claimed a citrus shirt from Gracie earlier, and I was confident of emulating the feat. Unfortunately my first try was a failure – it didn’t even sparkle! I came back later with renewed determination [and muscle strength], but still only managed to claim a weedy No. 4 shirt. Somewhat dejected, I trudged home – not even the sight of my dancing Gyroid could lift my hopes. It’s going to be a long night.


Saturday, May 22nd 2004

On arrival into Eville I checked the mail and found absolutely nothing exciting. I headed over to Twirp’s house in the next acre, but he didn’t have the time to talk to me because his niece was coming over, and wanted a ball. I quickly found one for him, but then I cackhandedly (cackfootedly?) kicked it into a pond. Somewhat embarrassed, I ran past Twirp to see Blaire.

Blaire used to be a villager in Eville at the very beginning, and it’s good that she’s moved back. She wanted her videotape from Ellie, which I swiftly got and received some petal paper in return. Not too shabby.

I saw Cleo, and she was desperate for my Ammonite! She gave me a choice of wallpaper or flooring, and I chose the wallpaper to receive a mod wall! Not my best trade, but she was begging for the ammonite, and I live to give. Running past the Wishing Well I saw Boots, who wanted me to write a letter. No problem.

Past the Well, a familiar buzzing sound reached my ears, and a mosquito appeared and started to chase me! I swung my net at it once but missed horribly, but I just managed to evade its attempt to bite me. Turning back, I took another swipe at it and this time it nestled beautifully into my net. Victory! I ran into Stella the sheep’s house and she was so keen on my mosquito, she offered me 2,610 Bells for it! Well, you don’t often get an offer like that, so I sold it to her. Definitely one of my better transactions!

Bumping into my old friend Stu, he wanted me to deliver some clothes to Boots, which I did in record time, and received a Lunar Lander for my troubles. Hannah from Laroowoo is collecting space furniture, but she already has a lander, so I sold it to Tom Nook. It was nice of Boots to give me some furniture, though!

I dug up a couple of Croakoids, a Mega and a Tall version, which I sold to Nook. There are enough Gyroids in my house to last me a lifetime, they drive me mad!

I found an old Imperial Tile in my inventory which I thought would match the wallpaper I had in the living room. It actually turned out I had Lattice Wall, so I went to Tom Nook’s to see if he had any Imperial Wall in stock. It just so happened that he did! Unfortunately I had no money on me at the time, so I had to scrounge together a few items – cherries, clothing and a painting – in order to pay for it. I finally got my mitts on it and took it home, and now my living room looks more co-ordinated, if still a bit messy. I really should get around to tidying it up one of these days!

After stopping off to see K.K., and be entertained by his Calypso, I took the train to Laroowoo. When I got there, it was absolutely tipping it down with rain! Up went my new Mod Umbrella to protect me from the downpour, and I headed out into the night.

I soon saw a snail on the flowers, which I nabbed with ease. I saw K.K. again, and this time he played K.K. Soul – two new songs in one night, wicked.

I managed to bring Pudge’s organiser back to him, as since he’d moved to Laroowoo nobody could find him! Thankfully, I’m a resourceful chap, so I hunted him down like a stinking… bear. He was so pleased to see it again, he gave me some wallpaper – Imperial Wallpaper! Hooray! I’d just sold half my worldly possessions in order to buy some, and here I was getting some for free! In a somewhat unhappy frame of mind, I boarded the train home, and went to admire my new wallpaper. Two lots of it. Beautiful.

Blog Entry


I used to write a diary about my life many years ago, but let’s be honest – I don’t have the most exciting life, and so it wasn’t the most exciting diary. I kept one for a few years, and last time I was home I looked back to see what had changed, and naturally it was quite a lot. I won’t go into that here, though.

The idea of keeping a diary for a game first occured to me when I was waiting for Sega’s genius RPG Shining Force III on the Sega Saturn. It seemed so enormous that I’d need to create some kind of guide book or journal to help me through it, so I planned different chapters: characters, weapons, magic and a diary of the game. Somewhere I have a list of all the magic resistances, special moves and items, but I never actually wrote down a diary of what I saw and when.

Anyway, the idea stuck with me: I liked the notion of creating something to accompany a game, but few games I played seemed suited to the diary format. That is, of course, until I discovered Animal Crossing and Harvest Moon: A Wonderful Life.

I haven’t kept diaries for them throughout my whole playing experience, but I wrote for two consecutive (virtual) years of Harvest Moon, and dipped in and out of Animal Crossing when I got into it.

The one thing I always tried to do with my diaries was keep them authentic; although the characters obviously don’t exist, I still enjoyed writing from the perspective of the main character, and tried to keep it all consistent as though it were a real diary I had discovered. It was a lot of fun to write, and hopefully it’ll be good fun to read too!


Animal Crossing (Gamecube)

Harvest Moon: A Wonderful Life (Gamecube).

Pro Evolution Soccer 4: Landgraff United’s Konami Cup campaign

I haven’t found another site that has a Harvest Moon diary – if you know of one, please let me know in a comment. If you have a diary for another game – any game at all – please share it with me too!

Blog Entry

Sunday, August the 7th, 2005. 12:39pm.

I remember writing this! I loved the original Animal Crossing, though not as much as I love the DS one, and I wanted to write a diary. So I did! Obviously this is out of date by now, but it’s still something I really enjoyed writing. This is just a post to introduce you to my characters and friends – the rest of the diaries will be moved into a separate page in a few days, so they won’t be on the main page. Enjoy!

It’s been almost two months since I visited Eville, and it certainly shows inside my house. The cockroaches were about, but that’s okay, because squishing them is one of my favourite things to do! I found twelve June tickets which are now wasted – shame that, as I could’ve won something good. I never learn, though – I think I’ve only ever entered the raffle once. I’m not much of a gambler, you see.

Somebody’s camping… it’s Peanut! She told me to start camping. What a stupid idea – why should I get into a tent when my house is the next acre over? It’s not like I can play Donkey Kong in a tent. I smiled and nodded whilst she told me about some camping thing, then went to pick more weeds. This place sure is dirty.

Murphy shouted at me when I went to say hi. Baddie. He says I’ve only been away for seven weeks, so there’s no point getting nostalgic. I suppose he has a point!

I went to see Bea, one of my best friends in Eville. First she told me she doesn’t like the warm weather, and wants to feel cold shivers running up and down her spine, but then she told me that she always feels warm on sunny days (even without a coat), and that sunny days are the best. Which is it, Bea? I shut the door behind me and felt very confused outside. Still scratching my head, I made my way over to Blaire’s house. She wasn’t in – probably out gossiping somewhere! I caught a grasshopper and went to see Tad.

He didn’t have much to say, just telling me about Katrina (guess who’s coming to town), so I wandered over to the Wishing Well and, surprise surprise, found Blaire running around. She’s always gossiping at the Wishing Well, so for research purposes only I thought I’d ask and see if there was any gossip I’d missed out on. She did tell me she likes calendars and notebooks, so she can mark the days I come to see her, then toddled off, whistling a jolly little tune to herself. That’s about the first time I’ve ever known Blaire be that happy!

Katrina’s coming in two days – I’d better get my fortune told. I wonder what it’ll be..? Maybe I’ll be rich, or popular, or clumsy!

I met a new citizen called Sandy – she appears to be some kind of ostrich-type creature! Cool! In fact… I think she might be a road runner – she called me “speedy”, and looks a bit Road Runner-esque. Pure cool.

I popped in to see Elmer, one of my bestest buddies, and he greeted me with his cheery laugh as always. Then he went on to tell me about this scary story where he found something disgusting under his furniture, but he managed to scare himself more than he scared me, and ended up stomping around in a grump! I couldn’t cheer him up, so I decided to just leave him to it.

I don’t recognise the town tune any more. Did our new citizen Becca change it whilst she was popping through? Possibly. Maybe it’s a grower.

Got stung by bees. Nuts. I was a little scared of talking to Boots in case he laughed at my injury, but he was very understanding and told me to just “chalk it up to experience”, so I did. Then he told me to forget about getting his camera back (I already had, whoops!), and gave me a glare. I took that as a hint and trundled off to the post office. There was nothing there.

Having tidied up the town a bit, and made sure none of my friends had forgotten who I am… argh, I forgot about Teddy!

I raced across town to find Teddy’s house by the sea, even ignoring the fruit and weeds lain tantalisingly by my feet. I got to his door, completely out of puff, and knocked to find… he wasn’t in! Teddyyy!

Yey, I found him! He was in a bunch of trees. Now, what would a bear be doing in the woods..? He wasn’t very happy to see me – he told me off for shaking trees, and told me I deserved to get stung… Teddy

I was so sad I didn’t even want to get my new Donkey Kong Jr. game. How could Teddy be angry at me, and say such nasty things? I decided to lock myself in my house and go to sleep. I guess not everybody missed me as much as I missed them…

November 17th, 2006
Blog Entry

Keio Flying Squadron 2

I’ve played some weird games in my time, but this trumps them all, no doubt about it.

You play a seemingly twelve-year old girl named Rami (that’s her in the picture), who wears a bunny suit. She runs and jumps like most game characters. She flies a green dragon named Spot who breathes fire. Not too bad so far.

One level involves you flying through space shooting gearstick-tops with Kings’ heads on, koala bears clinging to trees and rocket-propelled postboxes. The boss is a robotic alien in a metal bowl of some description which steals cows and turns them into steaks, which it throws at you, saying “beef is on sale every Tuesday! Madam, how about beef stew for dinner?”.

The final boss encounter takes place in the insides of an ancient Japanese beast called Apocalypse, and is a translucent heart which spews Japanese words – karaoke, shogun, ninja and so forth.

I forgot about the sumo wrestler egg-thing, which spins around on a pencil until it vomits purple liquid.

There’s more, but they’re the weirdest bits, and the game’s all the better for them.

Top marks go to top bloke Damien McFerran of for selling me the game. You beautiful man, you.

What’s the strangest game you’ve ever played? Did you like it? Should games be more weird?

November 16th, 2006
Blog Entry

New high score!

Today for the first time since I started this blog – which was way back in January now, I recall – I topped twenty subscribers. Although that doesn’t seem a lot, it’s quite a milestone, and my average readership has risen by 50% in the past three months. Couple that with the good news that I’ve had over 100,000 hits since August and I’m a happy man this afternoon!

 A huge “thank you” goes to all my subscribers and visitors. If you know someone who’d be interested in reading the site, tell them about it! Don’t forget you can also subscribe with the RSS feed, or via email, and with the content coming thick and fast in future you won’t want to miss any of it!

Thanks again, and keep reading, subscribing, sharing and commenting! 

Blog Entry

The Sonic Heroes issue

I like Sonic. I like Sonic a lot.

Sonic on the Master System still ranks (in my eyes) as one of the most beautiful and enjoyable games ever created. I played it again last week and wanted to cry. The same goes for Sonic Chaos, Sonic 3 and maybe Sonic 2, on a good day.

The problem is that, since Sonic 3, no Sonic games have really affected me in the same way. I love Sonic Adventure but it doesn’t make me feel loved in return. The original games were games that loved to be played – they were tight, directed games which balanced exploration with high speed but above all gave you perfect control and set pieces which make you grin like this:

A lot of people think that the Sonic games have lost their way since the 2D days – whereas Super Mario 64 and Super Mario Sunshine seem to be perfect transitions from two to three dimensions, Sonic hasn’t fared quite so well. I don’t know why. I have my suspicions. Anyway, this is supposed to be about Sonic Heroes.

I want to like it.

I really, really do. If it wasn’t a Sonic game I wouldn’t have given it the time of day, let alone persevered with it as I have. It frustrates and delights in roughly equal measures, but it often leaves a sour taste in my mouth and has me switching it off in frustration. Just as you think you’re getting the hang of it, and you’re enjoying the speed, scenery and level of exploration, the game hits you with an annoying drop, jump or group of enemies and sends you back to repeat the last four minutes.

Some levels are very clever.

Frog Forest uses rainfall to grow leaf platforms, vines to grind on and mushrooms to bounce on. The mushrooms even use the sound effect – “blawk!” – from Mushroom Hill Zone in Sonic and Knuckles – I approve of that.

It’s all going very well until you reach the end, and the camera shows what’s behind you, instead of where you should be going. I blundered into the sea a few times before working out I had to hit the spring, at which point a classic 3D Sonic setpiece takes place – you have to escape from a giant crocodile in much the same way as the killer whale/rolling boulder/GUN truck etc. escape scenes from Sonic Adventures 1 & 2. This time though, instead of running, you have to jump from swinging vine to swinging vine, which basically means getting into a rhythm of tapping A and hoping you don’t fall to your doom. It isn’t much fun.

Some levels are wonderful.

Seaside Hill combines the familiar chequered land pattern from the original Sonic with the Emerald Coast Zone from Sonic Adventure. It’s fast and bright and vibrant and everything a Sonic game should be. I think later levels rely too much on grinding to get you from A to B, and ask you to make jumps without being able to see what’s on the way. That’s not good.

This is all going a bit NGJ, and I apologise. I want to like Sonic Heroes. No, I want to love Sonic Heroes, but I can’t seem to do it. Every time it opens up to me, with fast, smooth level design and ideas that make you smile, it sucker punches me into dying without it being my fault.

Bosses are a perfect example – the last one I did lasted over five minutes without any restart points, and is basically just reams and reams of enemies. If you get killed by the last one you have to defeat them all over again. Not good.

I still haven’t made my mind up.

Normally with my games it’s very black and white whether I like them or not, but I think my love for Sonic is obscuring my (normally very accurate) game-divining-o-vision. Maybe I’ll have to spend more time with it to work it out.

Note: I posted this on my old blog a while ago, but with the new Sonic the Hedgehog game released next week I’m willing to bet this is still relevant, particularly discussion of its faults.

I haven’t fired it up since I wrote that post last year, which pretty much damns Sonic Heroes to Sega Hell.

November 15th, 2006
Blog Entry

Don’t panic

  • No words?
  • No miles?
  • No news?

I realise I usually update a lot more regularly than I have been doing recently, which is down to a few things. Granted, I was never much into quantity over quality (apart from the early MSN Space days, perhaps), but I’d still like to make some excuses for your approval.

What a way to make a living!

If you’re a friend, a sleuth or a games shopper in the York area, you’ll already know one of the main reasons: I got a job. It’s not full-time so I can’t claim that’s eating up all my time, but it does mean I’m not the one in complete charge of my time any more. Fine with me – I love doing what I do.


I’m currently working on a soundtrack to a film called Tanner (official website), written, directed and produced by my mate Oliver Crocker, with some edits by Hannah. Far from being your typical student film, Tanner has some experienced professionals involved:

  • Frank Williams (Dad’s Army)
  • Tony Osoba (Porridge) and
  • Bernard Wrigley (Phoenix Nights).
  • It’s even got a “guest director” – Mervyn Cumming, whose CV includes EastEnders, Coronation St and Emmerdale.

The music is done by a man at home with a keyboard and a cheap version of Logic.

The film itself is well over an hour long, which is quite long to score, but so far I’ve got a good idea of what needs doing and how it’s going to sound. The best piece so far is probably Tanner’s theme, which you can listen to by clicking this link. Leave a comment on this post telling me what you think, or across in the Music page!

The tour

I honestly intended to get back on with this after returning home, but so far I haven’t done as much as I’d like for one reason or another. I did pop on the other day for 20k, and I’ll finish that off today (when I find my trainers!)

What all this comes down to, really, is this.

Since the start of October I have:

  • Written over 25,000 words of my first novel, taking it from 6 pages to 71. It’s still some way short of being finished, but it’s a damn sight nearer than it was.
  • Scored almost ten minutes of music for a feature film. This doesn’t sound like a lot admittedly, but it’s spread out throughout the film, rather than a continuous tune, so it’s more in reality.
  • Cycled over 600 kilometres, or almost 400 miles. That’s a lot of exercise, yet I’m still quite unfit.

So, on the whole, this has become one of those blog posts in which I apologise for not posting and explain why. The site might be named after me, but it’s rare for it to be about me. That’s a bit strange really, because when I thought about it I realised I’m the unique point of this site: you can get reviews and game news in any number of other places online, and there are much better places for photos.

I never wanted the focus of this site to be me: I wanted it to be what I do and what I love, probably because I fail to believe people – other than my friends and hostages – would keep visiting a site just because it’s connected to me. However, as long as you keep coming back, I’m happy!

In other news…

Sodaware blog has just launched a weekly newsletter, which I thoroughly recommend you sign up to. You can read about it here.

Michael Jackson will perform on a UK stage tonight for the first time in almost ten years. He’ll be doing Thriller LIVE at the World Music Awards. Sadly it’s not on telly until next week (Channel Four, Thursday, probably about 9pm), but it will be.

Wii launches in the US in just four days. We have to wait almost another month, although I should get to play it before launch day with any luck. My first impressions here, of course!

Very old updates from my old MSN Space coming soon, including ramblings about Magical Sound Shower, how much a lungful of oxygen weighs and my awesome Animal Crossing diary.

Don’t forget you can subscribe using RSS or via email so you’ll never miss a thrilling post. Come back soon!

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