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	<title>The Collected Writings of James Newton</title>
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	<description>Games. Music. Life. Words.</description>
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		<title>Metroid: Other M Tops Wii Sales Charts Worldwide</title>
		<link>http://www.prosody.co.uk/2010/09/03/metroid-other-m-tops-wii-sales-charts-worldwide/</link>
		<comments>http://www.prosody.co.uk/2010/09/03/metroid-other-m-tops-wii-sales-charts-worldwide/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 07:30:00 +0000</pubDate>
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				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/03/metroid-other-m-tops-wii-sales-charts-worldwide/</guid>
		<description><![CDATA[Samus's latest adventure <a href="http://www.nintendolife.com/games/wii/metroid_other_m">Metroid: Other M</a> finally finished charging this week, blowing a hole in wallets across both North America and Japan. According to sales data compiled by Gamasutra, the bounty hunter struck gold, topping the Wii charts in both territories.]]></description>
			<content:encoded><![CDATA[<p>Samus&#8217;s latest adventure <a href="http://www.nintendolife.com/games/wii/metroid_other_m">Metroid: Other M</a> finally finished charging this week, blowing a hole in wallets across both North America and Japan. According to sales data compiled by Gamasutra, the bounty hunter struck gold, topping the Wii charts in both territories.</p>
<p>Based on sales information collated from Amazon&#8217;s sites for North America, Japan and Europe – where the game is released today – Samus sits pretty atop both lists, with only three third party titles in both lists combined. WayForward&#8217;s <a href="http://www.nintendolife.com/games/a_boy_and_his_blob">A Boy and His Blob</a> makes a surprise reappearance in fifth place in the States, perhaps fuelled by interest in the company&#8217;s upcoming <a href="http://www.nintendolife.com/games/wii/batman_the_brave_and_the_bold">Batman: The Brave and the Bold</a>, which uses the same engine and handdrawn animation.</p>
<blockquote><p>Nintendo Wii<br />North America: 1. Metroid: Other M (Nintendo), 2. Gold&#8217;s Gym Dance Workout (Ubisoft), 3. New Super Mario Bros. Wii (Nintendo), 4. Super Mario Galaxy 2 (Nintendo), 5. A Boy and His Blob (Majesco).</p>
<p>Japan: 1. Metroid: Other M (Nintendo), 2. Wii Party (Nintendo), 3. Super Mario Galaxy 2 (Nintendo), 4. Wii Fit Plus with Balance Board (Nintendo), 5. Dragon Quest Monsters: Battle Road Victory (Square Enix).</p>
</blockquote>
<p>We&#8217;ll soon see how Samus fares across Europe. If you haven&#8217;t picked it up yet, read through our <a href="http://wii.nintendolife.com/reviews/2010/08/metroid_other_m_wii">Metroid: Other M review</a> to find out what you&#8217;re missing.</p>
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		<title>Sony Expects Slow Move Sales at Launch, Word of Mouth Crucial</title>
		<link>http://www.prosody.co.uk/2010/09/02/sony-expects-slow-move-sales-at-launch-word-of-mouth-crucial/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/sony-expects-slow-move-sales-at-launch-word-of-mouth-crucial/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 20:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/sony-expects-slow-move-sales-at-launch-word-of-mouth-crucial/</guid>
		<description><![CDATA[Although Sony has compared the Move launch to a new platform release, it's not expecting the first week figures to match those of a new console launch. Ray Maguire, Sony Computer Entertainment UK's Managing Director, doesn't think the initial sales will be massive but that momentum will grow as players get hands-on with the devices.]]></description>
			<content:encoded><![CDATA[<p>Although Sony has compared the Move launch to a new platform release, it&#8217;s not expecting the first week figures to match those of a new console launch. Ray Maguire, Sony Computer Entertainment UK&#8217;s Managing Director, doesn&#8217;t think the initial sales will be massive but that momentum will grow as players get hands-on with the devices.</p>
<p>Eurogamer recently interviewed Maguire about the Move and the importance of players picking the controller up before they put their money down.</p>
<blockquote><p>Exactly as with EyeToy in the PS2 days, it&#8217;s a product that needs to be sampled. You need to get your hands on it. You need to understand it. You need to try it.</p>
<p>Am I expecting a massive day one? Not particularly. We didn&#8217;t with EyeToy, either. It went on to be massively successful. As people saw the value when they tried it they told their friends. Their friends bought it. They told their friends. Word of mouth grew the marketplace. That&#8217;s what I expect from Move as well.</p>
</blockquote>
<p>With just two weeks to go until the Move is available, we&#8217;ll soon find out if the peripheral meets Maguire&#8217;s sales expectations. Nintendo&#8217;s Wii was a huge word of mouth success, and Sony is clearly hoping that once players sample the increased fidelity of Move that the motion tide will flow in Move&#8217;s favour.</p>
<p>Will you buy into Move without sampling it first?</p>
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		<title>You know what PlayStation Move needs? A roller derby game. This news post is my most popular work ever, sadly! http://bit.ly/cxOme1</title>
		<link>http://www.prosody.co.uk/2010/09/02/tweet-2147483647-559/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/tweet-2147483647-559/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 18:14:27 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Tweets]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/tweet-2147483647-559/</guid>
		<description><![CDATA[You know what PlayStation Move needs? A roller derby game. This news post is my most popular work ever, sadly! http://bit.ly/cxOme1]]></description>
			<content:encoded><![CDATA[<p>You know what PlayStation Move needs? A roller derby game. This news post is my most popular work ever, sadly! http://bit.ly/cxOme1</p>
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		<title>Shocking stuff &#8211; how things could have changed!RT @nintendolife: News: Rare Reveals Nintendo Wanted to Cancel GoldenEye http://bit.ly/9HHhe3</title>
		<link>http://www.prosody.co.uk/2010/09/02/tweet-2147483647-560/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/tweet-2147483647-560/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 18:05:51 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Tweets]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/tweet-2147483647-560/</guid>
		<description><![CDATA[Shocking stuff - how things could have changed!RT @nintendolife: News: Rare Reveals Nintendo Wanted to Cancel GoldenEye http://bit.ly/9HHhe3]]></description>
			<content:encoded><![CDATA[<p>Shocking stuff &#8211; how things could have changed!RT @nintendolife: News: Rare Reveals Nintendo Wanted to Cancel GoldenEye http://bit.ly/9HHhe3</p>
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		<title>Rare Reveals Nintendo Wanted to Cancel GoldenEye</title>
		<link>http://www.prosody.co.uk/2010/09/02/rare-reveals-nintendo-wanted-to-cancel-goldeneye/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/rare-reveals-nintendo-wanted-to-cancel-goldeneye/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 18:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/rare-reveals-nintendo-wanted-to-cancel-goldeneye/</guid>
		<description><![CDATA[Ahh, <a href="http://retro.nintendolife.com/games/n64/goldeneye_007">GoldenEye 007</a>: so many wasted hours, so many headshots, so many arguments over Oddjob. It all could have been so different had Rare acted on a letter sent by Nintendo that pulled the plug on the shooter.]]></description>
			<content:encoded><![CDATA[<p>Ahh, <a href="http://retro.nintendolife.com/games/n64/goldeneye_007">GoldenEye 007</a>: so many wasted hours, so many headshots, so many arguments over Oddjob. It all could have been so different had Rare acted on a letter sent by Nintendo that pulled the plug on the shooter.</p>
<p>Speaking to British magazine EDGE, Studio Director Mark Betteridge revealed the team&#8217;s initial trepidation when approached by Nintendo to develop the 007 shooter.</p>
<blockquote><p>It wasn&#8217;t something we were really doing &#8211; we were trying to build our own IP, and film tie-ins meant a lot of ownership by the film company. But Nintendo was very keen.</p>
</blockquote>
<p>Rare&#8217;s hesitation seemed justified as the project faltered, with internal confidence low following a poor response to its unveiling at E3 with Rare believing <a href="http://retro.nintendolife.com/games/n64/banjo_kazooie">Banjo Kazooie</a> would be the studio&#8217;s flagship title on the N64.</p>
<p>The real hammer blow came when Nintendo wrote to Rare suggesting it cancelled the project after significant delays. Betteridge, faced with a decision the benefit of hindsight has told us is hugely important, decided not to inform the development team, letting them put the finishing touches on the game and ship it.</p>
<p>The rest, as they say, is history, but it could have been so very different.</p>
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		<title>Killzone 3 to be Playable at PAX in Glorious 3D</title>
		<link>http://www.prosody.co.uk/2010/09/02/killzone-3-to-be-playable-at-pax-in-glorious-3d/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/killzone-3-to-be-playable-at-pax-in-glorious-3d/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 18:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/killzone-3-to-be-playable-at-pax-in-glorious-3d/</guid>
		<description><![CDATA[It's 3D, it includes Move support and it's swarming with Helghast troops: it can only be Guerilla Games' <a href="http://www.movemodo.com/games/killzone_3">Killzone 3</a>, one of the PlayStation 3's most anticipated games of 2011. If you're on your way to PAX 2010 in Seattle this weekend, make a beeline for the Killzone 3 stand as the game is fully playable all weekend.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s 3D, it includes Move support and it&#8217;s swarming with Helghast troops: it can only be Guerilla Games&#8217; <a href="http://www.movemodo.com/games/killzone_3">Killzone 3</a>, one of the PlayStation 3&#8242;s most anticipated games of 2011. If you&#8217;re on your way to PAX 2010 in Seattle this weekend, make a beeline for the Killzone 3 stand as the game is fully playable all weekend.</p>
<p>There&#8217;ll be 16 demonstration pods devoted to 8 vs. 8 multiplayer and seven individual machines, three of which will be fully 3D-enabled, though it appears the demos will be playable only with Dualshock controllers, disappointing those wanting to get their Move on.</p>
<p>The game&#8217;s producer Aryeh Loeb also took the opportunity to emphasise that Move and 3D support are not just single player features but will both be available in multiplayer mode as well.</p>
<blockquote><p>Move will be supported throughout the game, so in MP [multiplayer] as well. And so will 3D by the way. Everything you get in the SP [singleplayer] campaign, Move, 3D, Visuals, will be in MP as well. We refuse to compromise on those things, going from SP to MP.</p>
</blockquote>
<p>It&#8217;ll certainly be interesting to see whether players with Move come out on top more regularly than those using the traditional dual analogue setup.</p>
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		<title>These Sports Victory Accessories May Not Guarantee Sporting Victories</title>
		<link>http://www.prosody.co.uk/2010/09/02/these-sports-victory-accessories-may-not-guarantee-sporting-victories/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/these-sports-victory-accessories-may-not-guarantee-sporting-victories/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 17:30:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/these-sports-victory-accessories-may-not-guarantee-sporting-victories/</guid>
		<description><![CDATA[Despite the array of events in <a href="http://www.movemodo.com/games/sports_champions">Sports Champions</a> promising the most realistic and intuitive controls yet seen in a console sporting compilation, there will always be those who believe they could be made more reliable by the addition of plastic snap-on attachments. Those people will be greatly cheered, then, to read about the Hyperkin &#34;Sports Victory&#34; set on the way to coincide with launch.]]></description>
			<content:encoded><![CDATA[<p>Despite the array of events in <a href="http://www.movemodo.com/games/sports_champions">Sports Champions</a> promising the most realistic and intuitive controls yet seen in a console sporting compilation, there will always be those who believe they could be made more reliable by the addition of plastic snap-on attachments. Those people will be greatly cheered, then, to read about the Hyperkin &quot;Sports Victory&quot; set on the way to coincide with launch.</p>
<p>Transforming your Move into a sword, shield, table tennis bat or archery bow, the accessories will set you back a moderate $29.99. Those intending to use their Moves to blow stuff up may want to look at the Special Ops Shooter instead, a plastic gun-like shell for the controller that aims to add extra realism to first-person shooters due to retail for around $24.99.</p>
<p>The floodgates for plastic Move enhancements have been opened.</p>
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		<title>RT @movemodo: News:We Rustle Up Some Information on Top Hand Rodeo Tour &#8211; Movemodo http://bit.ly/9Fd8tO #psmove #ps3 #psn</title>
		<link>http://www.prosody.co.uk/2010/09/02/tweet-2147483647-558/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/tweet-2147483647-558/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 17:18:48 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Tweets]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/tweet-2147483647-558/</guid>
		<description><![CDATA[RT @movemodo: News:We Rustle Up Some Information on Top Hand Rodeo Tour - Movemodo http://bit.ly/9Fd8tO #psmove #ps3 #psn]]></description>
			<content:encoded><![CDATA[<p>RT @movemodo: News:We Rustle Up Some Information on Top Hand Rodeo Tour &#8211; Movemodo http://bit.ly/9Fd8tO #psmove #ps3 #psn</p>
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		<title>Step to the Beat of the Lilt Line Website</title>
		<link>http://www.prosody.co.uk/2010/09/02/step-to-the-beat-of-the-lilt-line-website/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/step-to-the-beat-of-the-lilt-line-website/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 11:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/step-to-the-beat-of-the-lilt-line-website/</guid>
		<description><![CDATA[Our recent <a href="http://wiiware.nintendolife.com/news/2010/08/first_impressions_lilt_line">Lilt Line First Impressions</a> placed the game on many readers' radars, but words cannot do justice to the game's soundtrack or devious design. Thankfully Gaijin Games has obliged by launching the <a href="http://www.liltlinewii.com">official Lilt Line WiiWare site</a> containing the first trailer of the forthcoming release, hopefully filling in some of those mental blanks.]]></description>
			<content:encoded><![CDATA[<p>Our recent <a href="http://wiiware.nintendolife.com/news/2010/08/first_impressions_lilt_line">Lilt Line First Impressions</a> placed the game on many readers&#8217; radars, but words cannot do justice to the game&#8217;s soundtrack or devious design. Thankfully Gaijin Games has obliged by launching the <a href="http://www.liltlinewii.com">official Lilt Line WiiWare site</a> containing the first trailer of the forthcoming release, hopefully filling in some of those mental blanks.</p>
<p>Making the game look far easier than it really is, it gives a far better idea of how the game is played, navigating a thin white line through a series of contorting caverns to a dubstep soundtrack from 16bit. There&#8217;s no official release date yet, but keep your eyes glued to Nintendo Life for updates on <a href="http://www.nintendolife.com/games/lilt_line">Lilt Line</a> and <a href="http://www.nintendolife.com/games/bittrip_fate">BIT.TRIP FATE</a> in the near future.</p>
<p>[vimeo:14612707]</p>
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		<title>King Dedede Returns in Latest Kirby&#8217;s Epic Yarn Trailer</title>
		<link>http://www.prosody.co.uk/2010/09/02/king-dedede-returns-in-latest-kirbys-epic-yarn-trailer/</link>
		<comments>http://www.prosody.co.uk/2010/09/02/king-dedede-returns-in-latest-kirbys-epic-yarn-trailer/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 09:00:00 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.prosody.co.uk/2010/09/02/king-dedede-returns-in-latest-kirbys-epic-yarn-trailer/</guid>
		<description><![CDATA[The news that <a href="http://www.nintendolife.com/games/kirbys_epic_yarn">Kirby's Epic Yarn</a> won't reach Europe until 2011 tore our woollen hearts in two, but now this trailer has come along to cheer us back up again with more threadful antics.]]></description>
			<content:encoded><![CDATA[<p>The news that <a href="http://www.nintendolife.com/games/kirbys_epic_yarn">Kirby&#8217;s Epic Yarn</a> won&#8217;t reach Europe until 2011 tore our woollen hearts in two, but now this trailer has come along to cheer us back up again with more threadful antics.</p>
<p>Showing King Dedede in woolly form for the first time as well as brand new levels featuring everything from dinosaurs to huge crushing balls, it also explains a little bit more about how Kirby became so threadbare. It&#8217;s all in Japanese, but you don&#8217;t need to speak the language fluently to understand he tried to eat a tomato that was actually an evil wizard masquerading as a fruit.</p>
<p>Kirby&#8217;s Epic Yarn is released in North America on October 17th and Europe in 2011.</p>
<p>[youtube:vkht8JTdyOo]</p>
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