July 1st, 2011
movemodo.com/news

Get a Taste of MotionSports: Adrenaline in October

Start gearing up

Ubisoft's first attempt at a Move-controlled sports game, MotionSports: Adrenaline, has just been confirmed for release around the world this October.

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kinectaku.com/news

Molyneux Wants You to Sit Back, Relax and Cry Your Eyes Out

In Fable: The Journey, at least

Peter Molyneux's seemingly endless journey to make people sob at their relationship with a virtual pet continues apace with Fable: The Journey. During a recent conference in Spain, Molyneux explained a little more about the Kinect game's aims, development and how to play.

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twitter.com/daddynewts

Clearing my calendar for 19th July. Just, you know, because.



kinectaku.com/news

Rise of Nightmares Due for Discharge in September

Fear takes over

SEGA's scare-a-thon Rise of Nightmares is due for release in September, according to the latest release schedule from the publisher.

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movemodo.com/news

Out Today: Air Conflicts: Secret Wars (UK)

Shoot for the skies

Today Move finally becomes a flight stick as Air Conflicts: Secret Wars is released across the UK, with a European release to follow in two weeks.

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twitter.com/daddynewts


nintendolife.com/news

Heroes of Ruin Offers Over 80,000 Weapons to Loot

Square Enix dungeon crawler Heroes of Ruin isn't going to disappoint those who love to loot: the game's producer Tim Schwalk has told Siliconera there are over 80,000 weapons available.

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nintendolife.com/news

Heroes of Ruin Offers Over 80,000 Weapons to Loot

Square Enix dungeon crawler Heroes of Ruin isn't going to disappoint those who love to loot: the game's producer Tim Schwalk has told Siliconera there are over 80,000 weapons available.

Read more...



twitter.com/daddynewts

"September" is not a release date, it's a release month. Surely a release "date" should contain an actual DATE.


June 30th, 2011
nintendolife.com/news

Talking Point: The Resident Evil: Mercenaries 3D Save File Debate

Is a single, permanent save file ever enough?

Capcom's decision to limited Resident Evil: The Mercenaries 3D to a single immortal save file has drawn plenty of discussion recently. It's a big issue, and one that deserves another look.

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