I just blew my nose so hard my ear whistled. That's unusual, to say the least.
My name is James Newton, and this is my website - a collection of my writings about
videogames, music and all my other thoughts.
I just blew my nose so hard my ear whistled. That's unusual, to say the least.
Take that, GameBoy Micro!
It might be a little early in the day to talk about the 3DS's launch success, with in-depth statistics set to be available in the NPD Group's next report on 14th April, but Nintendo is obviously pleased with the console's day-one sales, claiming it beat every other Nintendo handheld's launch day figures in North America.Hence the cursing
Love it, hate it, WiiWare divides opinions even among the most ardent Wii fans. Its polarising effect goes much farther though, splitting developers down the middle like a samurai sword through a ripe watermelon. Falling on the juicy — if bitter — side is Phil Fish, developer of Xbox Live Arcade title Fez.Nearly ready for retail
Much-loved platform adventure Cave Story isn't just content with appearances on WiiWare and DSiWare: it wants to conquer every Nintendo format going. The next part of its world domination plan kicks off on 28th June, when Cave Story 3D reaches stores across North America.Can't believe all the fuss around GAME getting cheap 3DS consoles from Tesco. Can someone explain why it's so deplorably horrendous, please?
Resistance 3 to use PlayStation Move! Good old @movemodo has you covered.
Shoot to thrill
We recently posed the question, Should Move Controls Become the FPS Standard?, and those of you who've become accustomed to blasting the Helghast with absolute precision stood up to be counted. It's not the only shooter threequel getting Move support though, as Insomniac Games announces that Resistance 3 will support the motion controller.
New leash on life
The original Nintendogs blew many away upon its release way back in 2006 – here was a game designed to show off the DS in full, with voice recognition, plenty of touchscreen functions and even a communication feature called Bark Mode that let consoles exchange data automatically. Fast forward five years and we've got Nintendogs + Cats, hoping to impress even more than its pet predecessor all those years ago.
New leash on life
The original Nintendogs blew many away upon its release way back in 2006 – here was a game designed to show off the DS in full, with voice recognition, plenty of touchscreen functions and even a communication feature called Bark Mode that let consoles exchange data automatically. Fast forward five years and we've got Nintendogs + Cats, hoping to impress even more than its pet predecessor all those years ago.Drawing up plans for an hilarious April Fool's Day joke. It'll be tough to beat last year's effort but I'm determined to make it happen!