Date archives for May, 2011

May 26th, 2011
nintendolife.com/news

SEGA Makes Shinobi Official, First Shots Inside

Join Jiro, not Joe

It's official: Shinobi is returning, with SEGA now unveiling the first screenshots and details of the upcoming 3DS title.

Read more...



nintendolife.com/news

Sonic Generations 3DS Mixes 16-bit and Rush Gameplay

Handheld twist on the series

SEGA's Sonic Generations on PS3 and Xbox 360 will join "Classic Sonic" — the slightly portly, pale blue, side-scrolling version of the hero — with "Modern Sonic", the leaner, laser fast interpretation familiar from recent 3D releases such as Sonic Colours and Sonic Unleashed. For the upcoming 3DS version though, SEGA is making a few neat changes.

Read more...



movemodo.com/news

Champion Jockey Turns Move into Reins and a Riding Crop

At last

PlayStation Move, your greatest moment awaits: Champion Jockey is coming to PS3 later this year.

Read more...



kinectaku.com/news

Champion Jockey Ready to Race for the Kinect Finish Line

Whips at the ready

Tecmo Koei's G1 Jockey series has been running for years, but the next instalment has moved up the ranks to become Champion Jockey, and it's coming to Kinect.

Read more...



nintendolife.com/news

Here’s a Video of Zelda: Ocarina of Time 3D’s New Features

Not just a port

As you'll know if you read our The Legend of Zelda: Ocarina of Time 3D preview, the upcoming 3DS release isn't just a simple port of its N64 forefather, with several new additions intended to improve the game. In case you didn't believe us, Nintendo has sent over a new trailer to show you exactly what these improvements are.

Read more...



nintendolife.com/news

Wii Just Couldn’t Handle Sonic Generations

Not up to the task

Sonic Generations is coming to 3DS, and there was much rejoicing, but Wii owners are still nursing the disappointment that theirs is the only current home console not set to receive the spiky speedster's 20th anniversary celebration game. In an interview in this month's Nintendo Power, Sonic Team boss Takashi Iizuka reveals why:

The primary goal for the console versions of Generations was re-imagining the series' classic zones in vivid, high-definition graphics. The Wii hardware wasn't a good fit for that concept, so we abandoned development on that, and decided that for our Nintendo audience, we would make a fresh start with a N3DS version of Generations.

This isn't the first time Wii's lack of graphical grunt and true HD output has prevented a multiformat title from making the jump across, but it's still disappointing that this celebration of Sonic's 20 year career won't be coming to Wii.

Read more...



twitter.com/daddynewts

"Kogan is the first company to offer customers choice when it comes to 3D, rather than forcing the technology on everyone" Really? REALLY?


May 25th, 2011
kinectaku.com/news

Ubisoft to Show New Your Shape, MotionSports and More at E3

Will we see Just Dance cross over too?

Ubisoft has had considerable success with its Kinect line-up so far, despite its — ahem — sometimes shaky quality, but the publisher is looking to make a big song and dance about its upcoming line-up at E3 2011.

Read more...



movemodo.com/news

Ubisoft to Reveal MotionSports Adrenaline and More at E3

Mega publisher details line-up

Two weeks ago we reported that Motion Sports Adrenaline is coming to PlayStation Move, and now publisher Ubisoft has confirmed it's going to show off more of the game at its E3 media event on 6th June.

Read more...



kinectaku.com/news

Rumour: Ghost Recon: Future Soldier to Be Better with Kinect

Box art banner boasts of button banishment

Box art spotted on the official Xbox website suggests Ubisoft's upcoming Tom Clancy's Ghost Recon: Future Soldier will be Kinect-compatible.

Read more...


« Newer Articles Complete Archives Older Articles »