Date archives for October, 2010

October 26th, 2010
movemodo.com/news

Konami Announces No More Heroes for PlayStation Move… Again

Travis touches down

The official US PlayStation blog gets plenty scoops – it is the official PlayStation blog after all – but not always.

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twitter.com/daddynewts

RT @nintendolife: Breaking news requiring N4G approvals please, our good friends! http://bit.ly/bAPGag



nintendolife.com/news

Telltale’s Back to the Future Not Coming to Wii

Neither disc nor download planned

We've been keeping you up to date with the development videos of Telltale's Back to the Future games, but a recent press release got us worried when it omitted Wii as a platform. We contacted Telltale and just received word that will upset many Wii-owning fans of Marty McFly's adventures.

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twitter.com/daddynewts

Just kicked some guy's backside at Scene It! He was monumentally bad.



movemodo.com/news

Microsoft VP: “I Own a Move, but Kinect is Far More Immersive”

Technologies "fundamentally different"

Move and Kinect are two totally different technologies, offering widely varied gameplay experiences: we know this, you know this. Microsoft Game Studios vice president Phil Spencer knows this too, talking up his company's motion sensor ahead of its US launch next week.

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twitter.com/daddynewts

Anyone got Scene It? for 360 and fancies a sound thrashing tonight? We are quiz masters in my house!



kinectaku.com/news

Microsoft: Kinect Support is Not Compulsory for Internal Studios

Just because Kinect is Microsoft's next big thing doesn't mean it's forcing its developers to add Kinect support to every game: there'll still be ample software out there for gamers who prefer buttons (and we're not talking PlayStation Move).

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movemodo.com/news

Kinect Control is “Cumbersome”, says Creator of Move and EyeToy

Withering comments from Dr Richard Marks

With all the excitement surrounding Kinect's North American launch next week, not everyone is on board with the idea of controller-free gaming, particularly one of the idea's founding fathers, PlayStation's Dr Richard Marks.

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nintendolife.com/news

Zoonami: Nintendo Not Generating Enough Interest in Downloads

Bonsai Barber studio disappointed

Martin Hollis was director and producer on N64 shooters GoldenEye 007 and Perfect Dark, but in more recent times his Zoonami studio created WiiWare hit Bonsai Barber, published by Nintendo. In a recent interview with GamesIndustry.biz, Hollis speaks out about the support received from Nintendo, the service's fine points and its biggest downfall: the lack of mainstream media coverage.

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nintendolife.com/news

First Plants vs. Zombies DS Trailer Sprouts and Shambles

Popcap title in motion

We broke the news of Plants vs. Zombies coming to DS in August, but now Popcap has released the first trailer ahead of the game's release in January.

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