Date archives for August, 2010

August 19th, 2010
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Let the Warm Glow of this Golden Sun Trailer Brighten Your Day

It's been three long weeks since we got chance to play Camelot's upcoming RPG Golden Sun Dark Dawn, and our First Impressions only left us wanting more. This new Japanese trailer for the game has exactly the same effect.

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GoldenEye Multiplayer Doubles-Up but Loses its Voice

Eight players, no voices

James Bond always manages to take down megalomaniacal scientists, gamblers and supernationalists with just a few gadgets and some sharp one-liners, but the upcoming GoldenEye will test his wits in multiplayer as it will support up to eight players online.

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Is a 32GB iPod Touch for £108 brand new a good deal?



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WiiWare Revs Up with Rush Rush Rally Racing

Dreamcast indie game turns to Nintendo

Despite having never really taken off in the face of the PlayStation 2 – though that's a story for another site – the Dreamcast is still a much-loved console to this day, with small developers still releasing new titles. One such team is Senile Games, whose classic racing games Rush Rush Rally Racing is making its way over to WiiWare courtesy of Redspotgames.

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August 18th, 2010
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Robotube’s Bloktonik Drops to 2011 on WiiWare

Delay for boxy puzzler

WiiWare may not be short on quality puzzle games featuring cubes, what with You, Me, and the Cubes, Art of Balance, Art Style: Cubello and more, but Robotube's Bloktonik won't be beefing up the service's line up this year as it's slipped to 2011.

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Get a Feel for Okamiden with New Screenshots and Gameplay Video

Puzzles, combat and dialogue all in one place

Capcom's Okamiden is shaping up to be one of the DS's biggest titles of 2011, as these new screenshots and gameplay video from Gamescom in Cologne show.

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Bask in the Supernatural Aura of this Ghost Trick Trailer

Detecting new phantoms inbound

We had a short but enjoyably bizarre hands-on session with Ghost Trick: Phantom Detective a month ago, and the curious DS puzzler continues to take shape under the direction of Phoenix Wright mastermind Shu Takumi.

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August 17th, 2010
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Aya and the Cubes of Light Defies WiiWare Laws of Gravity

Gravity's everywhere these days: Super Mario Galaxy 2 made it an artform, but WiiWare developer Object Vision has a few tricks up its sleeve in the upcoming release Aya and the Cubes of Light.

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Get the Lowdown on And Yet It Moves with this Series of Videos

Rotating puzzler explained

WiiWare puzzle platformer And Yet It Moves is a curious beast: with graphics inspired by paper cut-outs and hamsters with horns, it's truly unlike anything on the format so far. Maybe that's why developer Broken Rules wants to give you a headstart before the game's release next week with a series of helpful instructional videos.

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Blog Entry

Learning about my character

fable_2_art_071

Normally in a game everything’s mapped out for you along the way, and you learn about the character that someone else created. Not so in Fable II, which has given me the only example I can remember of learning about a character that I created.

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